Interactive Media, Interactive Review 3
In middle and some of high school I played the clarinet in our school band. For this interaction review I will be reviewing the clarinet as an instrument.
Overall the interaction between the instrument and the person is limited. While some instruments require much more movement and connection, a clarinet required a little amount. Touching of the mouth on the mouthpiece and specifically the reed is important as that is how the sound is created. Other than that to change the tone of the instrument is the tone hole rings found in a line on the middle of the clarinet. The user must hold down or cover one or more of the rings to change the tone to achieve the sound they want. The clarinet has a limited necessary range of motion. The user moving their fingers is the only necessary motion to create sound. The instrument is designed to have the tone holes covered or closed and opened to create different tones. To achieve optimum sound production the clarinet had been changed on softwares on computers to change the sound. Now if one opens Garageband they can choose different feelings, expressions and sounds they want the clarinet to play.
Changing the tone and feel of the piece can change the expressions of what is being played. A upbeat, higher pitched piece can have a happier expression while a low, slow piece can have a more depressing expression. Many will say though that the clarinet has a overall sad expression and feeling to it. They say that even if one is playing a happy song it will have a sense of sadness to it.
The reward the instrument gives people is the sound given off when doing it right. When playing the instrument incorrectly there is a loud uncomfortable sound while when it is being played correctly it is a nice, wanted sound.
If I were to redesign the clarinet I think I would add a visual reward to the clarinet. This seems to be a trend happening and more people would be interested if the instrument gave off an audio and visual. I would keep the tone holes the same and have an effect when the clarinet is moved or specific buttons are pressed.