Walk Cycle Resubmission

Johnson Kara WalkCycle SideResubmission from Kara Johnson on Vimeo.

Computer Animation 3, Resubmission, Walk Cycle, Maya 2014

For my resubmission my peers said that the knee was ‘popping’ meaning that there was two keyframes next to each other were the knee had to move fast making it look impossible, painful and inhumane. To fix this I made sure the legs were never completely straight as human’s legs are never completely straight. Also I spread out any keyframes that are next to each other as that could cause problems.

I had some comments about the chest and head movement in the critique and believe I fixed some of my problems as I found the ‘perfect balance’ of movement in the chest and the head moving the correct way.

This entry was posted in Time-Based and tagged , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s