Computer Animation 3, Resubmission, Three Bouncing Balls, Maya 2014
Bouncing Beach Ball: For my bouncing beach ball, one of the most important thing I fixed was I decreased the amount in between the key frames to make the ball bounce faster. Also, I added more keyframes so make the arcs less pointed and more round, as well as fixing my squash and stretch making the ball seem more realistic.
Bouncing Golf Ball: One of the main problems I faced in ball 02 was the amount of squash and stretch was in my animation: There was too much and it didn’t decrease over time. I fixed this problem and also made the arcs more rounded instead of pointed.
Bouncing Heavy Weight Ball: For this ball, the first bounce was too fats and too straight down, also there was no second bounce. I added a small second bounce, as well as added more keyframes to slow the ball down and altered the placement of the ball to make it arc more. Finally I slowed down and shortened the roll at the end to make it look like it comes to a stop instead of suddenly stopping.